3D Objects/Sphere

Big Spheres are one of the types of non-sentient, inanimate 3D objects in the Dataverse.

They are renderings created by Programs (and sometimes Corruptions) designed to take up space, serve as temporary blockage of an area, and/or serve as storage units. Programs and other software specifically designed for creating 3D objects can create Big Spheres much faster than other software.

It is possible for sentient Databeings to become trapped within Big Spheres, as they are strong and hollow on the inside. On the outside, however, they are weak and are easily shattered due to their extremely thin surface.

It is possible for Programs to create stronger versions of Big Spheres, however, it takes longer and requires a bit more resources.

More Facts

 * The Big Sphere character has a physics button and once pressed it will put it in rag-doll and let it roll until it hits another object. If moving quickly enough it will bounce back off the object and come to a stop upon hitting another object, or if you turn the button off.
 * There is a bug with Big Sphere physics: When trying to go fast in physics mode and pressing can lead to a bug that happens about 2.5/10 / 25% of the time, and the bug is that when you turn the physics button on while dropping off of something, and/or going down a ramp will lead to a higher speed and this can cause deaths, because if you are going too fast with it on then sometimes your character will be at an angle of what seems to make it fall down and this delays the turn off of the physics and make the physics button turn out late for that reason and that causes lots of death especially near lava or the void.