Captured Characters/Captured Programs



Captured Programs are Programs who have been captured by another character faction. So far, the only captured variants of Programs seen in-game are Virus-captured and Malware-captured.

Corruption-Captured
When captured by Corruptions such as Viruses or Malware, Programs are taken to their captors' base and forced to endlessly mine Bits with the Bitminers that their captors give to them. One of the ways that Corruptions capture Programs is through taking them to the capture holes at their base/encampment.

The Corruptions have tracking devices that they use to help them keep track of captives and prevent them from escaping. Captured Programs are also given collars that correspond to their captor's style. These collars have IDs on the back of them (which is the Player's Roblox ID in-game) that help the Corruptions keep track of their captives and prevent them from escaping.

Corruptions also use chains to restrain captured Programs. The chains are attached onto the captured Programs' collars like a leash. If a captive is not restrained well enough by the chain, the captive can cause the chain to break if they move far out enough. The chains regenerate after a moment of being broken.

Captured Class Variant Roles and Information
Different class variants of Programs can play different roles as Corruption-captured entities. For example:

Captured Program Bytes, instead of being forced to mine Bits, are forced to retrieve Program Hearts for their captors. They are basically like helpless pets to their captors. They can be restrained with one chain.

Infected Captured Programs
Over time, as a captured Program remains in captivity, they can become infected and begin to transform into a Corruption whose species matches that of their captors. These infected Programs are capable of eating Program Hearts without feeling as much pain as their normal counterparts. Eating Program Hearts speeds up the process of infected Programs' transformation into a Corruption. Depending on which class variant a Program is, it will corrupt into a certain class of Corruption.

Infected Captured Programs go through various stages as they transform into a Corruption. According to DuncanDunclub, at the early stages of infection,''"[...]they begin to show signs of acceptance towards their capturing, and begin to encourage other programs that this is their new life, gets a bit snappy". Then, as their stage progresses,"[...]they begin to gain strength and show distrust in programs, sometimes even picking fights with them[...]"''. Near the end of the transformation,"[...]they almost fully lose trust in programs, and their tendencies to kill come to light. They're lower than the corruptions who captured them still, but are very much close to becoming one themself". Finally, they become a full-fledged Corruption, with all traces of their Program past being lost as they lose their memories of their Program life (unless the infected entity is greater than a normal Program, such as being a Motherboard, RAM, or ROM. These entities retain some of their memory after being fully corrupted).

Other Captured Friendly Entities
Not only can Programs be captured, but so can other friendly software. The other friendly software that gets captured by Corruptions are treated the same way as the Programs.

More Facts

 * Captured Program Chubbs were once Special Token-earnable characters in the Battle Zone back in 2018. They were changed to random chance spawns at some point later on.
 * Captured Program Bytes were added as Rare Spawns to Databrawl's Battle Zone on May 17, 2020. They serve the same function as regular Program Bytes, which is healing their allies.
 * Programs and other friendly software are not the only entities that can be captured. Corruptions can also be captured.