Fire Pit

The Fire Pit is an insta-kill hazard located near the center of Databrawl's map, by McDod and the Coolant Refinery.

It is a flat, red, grid-patterned surface which lies inside of a deep hole. It has Firewall-related origins, partially signified by how it has red, diamond-shaped particles on it that resemble the particles of Firewall-related objects.

Despite the fact that the Fire Pit is Firewall-related, it kills anything that comes into contact with it (not just Corruptions), even Firewall Security units and other friendly-aligned entities.

More Facts

 * Originally, in Databrawl's late alpha/beta development stage, the Fire Pit had a different design. It had a grid shape to it. This grid-styled design came back on January 3, 2021, with a new animated pattern.
 * Back in 2017, the center of Databrawl's map had no Fire Pit, instead there was just a gaping hole where players would fall into the skybox void to their death. You can still find this in Databrawl Legacy.
 * Canonically, the Fire Pit is able to be temporarily disabled, allowing Firewall Security units to check underneath it for Corruptions who may be hiding in the underground areas. This Fire Pit-disabling feature was once present in Databrawl Roleplay, but was (temporarily?) removed after the Fire Pit received its redesign from a grid-shaped surface to a smooth surface, which eventually changed to the current grid design.
 * A secondary smaller Fire Pit used to be able to be found in a building by the Inception Antivirus Base. However, updates that were made between 2020-2021 resulted in this area being redesigned, resulting in the removal of the secondary Fire Pit. Strangely, this area where the secondary Fire Pit was located had a gaping hole on one side that allowed players to exit the map and fall into the out of bounds void area if they were able to jump through the hole without touching the Fire Pit part.
 * Developers in Databrawl Roleplay can cover the Fire Pit in ice.
 * In the PVP version, a bug (currently unknown if it is still possible) makes the player fall into the void in the pit without taking any damage. Falling to the void resulted in the player being teleported back to their team’s spawn location.