Update Logs/2020

December 31, 2020

 * The Freeze came back with a new moveset.
 * Holly Gruel added.
 * Fireworks added.
 * The badge "It's Freezing" was added.
 * Happy99 and Virus/Malware Bodiers temporarily removed.

December 20, 2020

 * Vanilla gets revamped, with its classic form staying as a separate character, like Werehybrid.
 * Many Holly characters were either revamped or added to the game.
 * Fireworks are added to the map.

December 17, 2020

 * Minor bug fixes.

December 16, 2020 (Hectic Holiday)

 * The 2020 Christmas Event is here.
 * The entire map got redesigned, with some new additions here and there.
 * Many Christmas characters that were in the prior Christmas Event got revamped.
 * Christmas versions of the Bytes, Nybbles, and Infected Chubbs were added.
 * CIHmrade and Holly RAM added.
 * Pineware makes their debut in Battle Mode.
 * The Motherboard Statue got a Santa hat.
 * Mines got changed to Jingle Bells.
 * Food Bags got turned into presents.
 * Bits and Special Tokens got turned blue.
 * Mr. Snuggins makes a grand return.
 * Santa Bloatware renamed to Kringleware.
 * Scare Krampus renamed to Krampware.
 * Someone crashed their car into the Motherboard Statue's fountain. Whoops.
 * Bob is dead.
 * Many places were renamed to (presumably) placeholder names.

November 8, 2020

 * Hollow characters revamped, along with the new Hollow characters added.
 * Werehybrid revamped.
 * Gruel revamped.
 * Stuxnet and Bot added to Character Pack 1.
 * Shy Corruptions have their advanced forms as accessories.
 * Classic accessories removed due to several bugs.
 * Corruption Brutes (Virus, Malware) added.
 * Pre-Alpha Brutes removed.
 * Sans, Gurt, and Sansboard removed.
 * Espacio and Ransomware gain exclusive tools.
 * Piracy Quartermaster moved from Restricted to Group Exclusive.
 * Fixed a bug with the “small eyes“ accessory for Espacio.

November 7, 2020

 * 2020 Hallow's Eve event finishes.
 * Edgygram added back into Battle Mode.

October 31, 2020

 * New temporary corruption special was added to take the place of both bodiers and pathogen, MadSack.
 * A new badge was added, "A Sweet Reward."
 * Edged Dollkrin has its proper icon
 * Tons of badge icons have been changed

October 23, 2020

 * A new special for programs was added, Edged Dollkrin.

October 18, 2020

 * Corruption team stats were adjusted.
 * Malware weapons now have a slightly longer cool down compared to Virus weapons.
 * Viruses no longer have reduced damage on all weapons.
 * Fructowall Scout now has a model that isn't a reskin of Firewall or Passionwall Scouts.
 * Enraged Fructowall gain a weapon that thrusts.
 * Bug where programs could enter firewall spawn fixed.
 * Cauldron near Inception Antivirus Base flipped over and filled with soup, though the soup is spilling out of the cauldron. Whoops!

October 16, 2020 (Hallow's Eve)

 * The true Halloween event begins.
 * Almost every character has been redesigned.
 * The map has changed to replicate the 2020 map.
 * Malware and Virus have a stat difference

October 15, 2020

 * Halloween event begins, however it is just a duplicate of the 2019 Halloween event, which you can see in the 2019 portion of the update logs, as the 2020 event couldn't be finished in time.

October 14, 2020

 * Edgygram description changed
 * Edgygram idle animation changed
 * Kitchen Knife now has a unique animation

October 9, 2020

 * All players get rewarded with health upon getting a kill, and depending on the character, they may receive more or less health.
 * Brawler speeds reduced to match that of standard characters (previously they were faster than standards, with 25 walkspeed instead of 24).
 * Passion gas AoE nerfed.
 * Music list updated to fix bugs surrounding certain songs that were removed due to copyright (previously some songs would play nothing but silence due to being removed for copyright reasons).
 * Issue about bytes being unable to pick up tokens on Software Sweets has been fixed.

October 5, 2020 (Roleplay)

 * Many characters have been given a “Classic“ accessory, which makes them look prevamp.
 * Spyware gains accessories.
 * Enlightener gains accessories.
 * Espacio gains one more accessory along with the “Classic“ accessory.
 * Mocha Scripter added.
 * Memz revamped.
 * Cookie has been given its battle tools.

In Battle

 * Bosses have been removed.
 * Fireworks have been removed.
 * More slight map changes.

In Roleplay

 * Map has been updated.
 * Gruel has been given its battle tools.
 * Software has been given its battle tools.
 * Skybox changed.
 * Gruel moved to the default pack.
 * Fireworks added (temporarily).

In Battle Zone

 * Special Tokens now spawn in more locations.
 * Mines spawn in more locations.
 * Slight map changes around Hard Disco
 * Gruel's health buffed from 90 to 115
 * CIH can now regain health over time.
 * Kill feed GUI slightly changed.
 * Being killed by a boss shows the boss, as it would a player.
 * Gruel has been given a limit of 2.

September 27, 2020 (3rd Anniversary!).

 * Gruel added as a special character for Corruptions, replacing V-Sign
 * Map has been slightly changed, with a flatter surface near the Mother Park, where titans spawn, and a large coolant tank right beside the Coolant Refinery
 * Corruption Titans (Virus, Malware) (temporarily) brought back.
 * Points/Rings changed to Bits.
 * Malware &amp; Virus Bodier became token characters.

September 19, 2020

 * Kill feed GUI added.
 * Kill sharing mechanic introduced, allowing players who attacked someone that shortly got killed by somebody else to still get a KO for their efforts.
 * Fixed a glitch involving Program Hearts that would occur when a Program got killed by multiple players at the same time.
 * Fixed Happy99's rockets not working properly.
 * Quick Fists, Nybble Fists, and Chubb Fists DPS nerfed.
 * Weak Fists and Weak Chubb Fists DPS buffed.
 * Chubb movement speed and health nerfed.
 * Captured Bytes given a character limit of 3.
 * Hexadecimal Editor glitch that allowed players to turn pitch black fixed.
 * A glitch that caused Bytes to float too low to the ground fixed.

September 14, 2020

 * Corruption spawns adjusted.
 * Corruption spawn man cannons adjusted to be less powerful.
 * Rare spawns disabled, with characters who were originally rare spawns being moved to other roles.
 * Fixed a bug that allowed Happy99 to have a stackable speed boost.
 * Choosing to play as support yields more available classes (for Corruptions: Nybble, Byte, Infected Chubb and Captured Byte become available as support characters. For Programs: Gyggle and Cookie become available as support characters).
 * Corruption Bodiers and Bloatware changed into Special Token characters.
 * Lesser Bloatware removed from spawn pool.
 * Fixed bug that caused character limits to be ignored.
 * Fixed soft-locking that would occassionally occur upon collecting a Special Token.
 * Fixed boost bar going blank instead of displaying intended message during a boost.

September 13, 2020 (Roleplay)

 * Corruption Biggum (Virus, Malware) size adjusted so that they are normally sized.
 * Rudolf Creeper model updated to be less harmful to server performance.
 * Updated a poster in the Beta Map's version of McDod.
 * Free-flow camera removed.
 * Shift-lock reenabled.
 * Fixed a bug that caused players to have to toggle the camera settings twice to fix their first-person view.
 * Added a run button next to the GUI button in the lower left corner of the screen.

September 12, 2020 (Roleplay)

 * Mediwall and Gruel both added to Roleplay.
 * Shotbatons added to roleplay.
 * Fast Travel revamped.
 * New Fast Travel map added: Beta Databrawl.
 * Espacio Seeker revamped.

September 3, 2020 (Roleplay)

 * Prettygram was revamped using a model created by aplayer00000.

August 29, 2020

 * Databrawl reverted to a previous version due to recent bugs occurring.

August 9, 2020 (⭐BIG UPDATE!!)

 * Firewall Scouts re-added to the game. Additionally, a new character named the "Passionwall Scout" was added for the Passionwall faction.
 * Mediwall added to the game.
 * Center bridge no longer has buttons that control individual bridges, such as one button being for one bridge and the other button being for the other bridge. There is now just one button that toggles one bridge on and one bridge off, meaning only one bridge can be on at a time.
 * V-Sign receives nerfs.
 * Spyware's disguising ability has been fixed, previously it had an issue where the ally heart icon wouldn't appear when disguised, making it the disguise too obvious.
 * Slight map changes.
 * Princess RAM's Princess Protection bubble shield can now be damaged by Corruptions, previously it could not be damaged and Corruptions would have to wait for it to deactivate on its own.
 * CIH given the Stone Toss ability.
 * Individual gamepasses can be toggled on and off, previously there was a singular button that would turn all gamepasses either on or off.
 * "Play as Support" button added to the menu.
 * Mobile & Console compatibility added for Firewall Shot-Baton.
 * Nybble item pick-up system revamped.
 * Came Prepared renamed to "VIP". This happened hours before the update came out though.
 * There can now be multiple Corruption Bodiers for one team (i.e. multiple Virus Bodiers or Malware Bodiers) on the battlefield at the same time.

July 26, 2020 (Roleplay)

 * New dizzy animation added to Databrawl Roleplay, activated by typing "/e dizzy" into the chat similarly to other Roblox emote animations. The animation causes a character to display the Dizzy facial expression. Some characters are not compatible with the update at this time. Before this time, the Dizzy facial expression was unused, and was only present for a few characters.
 * Updated versions of several Contributor+ self-inserts were added to the Restricted roster.

July 18, 2020 (Roleplay)

 * Luckyclover and Ransomware got a redesign.
 * Utopigram, Paingram, Classicgram, Smartgram, Governgram, Swinewall Security, Living Quarterite, Firewall Guardian and it's mini form, Tyrant and Polymorphic all added to Roleplay. Three of these characters are badge-earned, while three of these characters are Restricted.
 * Some character icons were remade by tails4823.
 * Shy Computer characters were all revamped.
 * Frie came back to the public, this time in Character Pack #1.
 * "Movie Mode" button was replaced with the "GUI:Enabled" button. Previously, "Movie Mode" would cause the GUI to disappear, but would cause black bars to appear on the top and bottom of the screen, like a widescreen movie. Upon "Movie Mode" being replaced with "GUI:Enabled", the black bars no longer come on the screen to create a "movie" effect, and simply cause the GUI to disppear when the button is set to "GUI:Disabled".
 * Fixed a bug where attempting to teleport to a crossover badge game would send the player to the Databrawl Hubworld instead.

July 17, 2020 (Roleplay)

 * Pre-Alpha Brutes and Firewoof Shepherd both added to Databrawl Roleplay.
 * Brawnwall Guardsman and Brawnwall Champion description slightly changed.

July 15, 2020 (Roleplay)

 * Utopigram, Paingram and Classicgram all added to the game, albeit as Restricted characters temporarily.
 * All Musclegram variants (including Muscleboard) have been revamped.

July 13, 2020 (Roleplay)

 * Brawnwall Guardsman and Brawnwall Champion added to Databrawl Roleplay as playable characters.

July 5, 2020 (Roleplay) (Heart to Heart)

 * Some character icons were changed/updated, with several of the new icons being created by tails4823.
 * New canon indicator in the selection menu, which indicates which characters are a canon part of Databrawl's lore.
 * Added alternate Program Hearts, and regular Program Hearts are no longer the only option.

June 21, 2020 (Shot-Batons Update)

 * Added Firewall Shot-Batons ingame.
 * Death animations were removed due to there being bugs relating to the feature.

May 24, 2020 (Roleplay)

 * Program Gyggles added to Databrawl Roleplay.
 * Frederick Crung moved from Restricted Characters to Group Exclusive.
 * Atmospheric fog added to Databrawl Roleplay.
 * New gamepass shop UI added.
 * McDod and Coolant Refinery locations swapped to match the Battle Zone's setup.

May 17, 2020 (Gyggles & Bytes!)

 * Atmospheric fog was added.
 * The way Nybbles pick up items was updated.
 * The fence around Inception Antivirus was removed and Inception Antivirus itself was moved closer to the center of the battlefield.
 * Coolant Refinery and McDod switched places.
 * Bytes returned as secondary class for Programs and as rare spawns for Corruptions.
 * Program Gyggle was added as a rare spawn for Programs.
 * Edgygram and Ghostgram were removed.
 * Spyware's knife can no longer be thrown.
 * Non-premium programs' fists, Spyware's cloak and disguise, and Happy99's fists were buffed.
 * A new death animation was added for all characters, which caused the characters to get knocked back and do a little somersault mid-air before poofing into particles.
 * Knockback has been added for weapons.
 * RAM's Princess Protection bubble now prevents enemies from phasing through it.
 * The mesh for food bags was updated to a new mesh made by Xtriel.

February 11, 2020

 * Hexadecimal Editor completely revamped, due to the fact that "LoadLibrary", a Roblox Lua feature, became deprecated and no longer used.

February 4, 2020 (Roleplay)

 * Adware, Espacio, Riskware, Glitch, Ransomware, and V-Sign made into free characters.

February 3, 2020 (Major Update)

 * V-Sign added to the Battle Zone as a special character for Corruptions.
 * Shortly after this update released, a bug was fixed where V-Sign did no damage or healing with its Cool Splash move and its fists could not break windows.
 * Bodiers and Bloatware made into rare spawns.

February 2, 2020 (Major Update)

 * Firewall Security buffed.
 * Bodiers readded to the game.

January 27, 2020

 * Enemy player collision reenabled, enemy players can no longer walk through each other.
 * All characters except Bloatware made to be able to use jump pads.
 * Map barriers adjusted.
 * Program barrier added in Inception Antivirus so that Programs cannot enter Firewall spawns.
 * Cookie health buffed by 10 points.
 * Cookie speed buffed by 2 points.
 * Cookie Rolling Pin damage buffed. Small chance of doing double damage with Rolling Pin added.
 * Cookie Slingshot damage buffed by 4 points. Stun and reload times slightly increased.

January 25, 2020

 * Zone system reworked so that Coins do not need to be brought back to a team's spawn area in order for them to be deposited into the team's boost pool. Instead, collecting Coins instantly places them into a team's boost pool.
 * Hit detection updated.
 * Brawlers' Ground Smash attack (along with equivalent attacks such as Fire Smash) can no longer spike.
 * Spawn areas given protection so that enemies who enter them are slowly damaged over time until they exit the spawn area.
 * Grabbing a Special Token teleports players back to their spawn before they are able to use the obtained Special Character.
 * Food bags no longer automatically heal players when they are below full health upon collection. Instead, players get food placed into their inventory upon collecting a food bag.
 * Software evade ability nerfed.
 * Software "Jelly Donut" move added.
 * Creeper evade ability buffed.
 * Creeper "Sonic Wave" move added.
 * Cookie added as a new Program Special Token character.

January 21-22, 2020

 * Computer Simulator incident occurred, whereas Databrawl's title was changed to "Computer Simulator" and its thumbnail icon was changed to match the temporary title change.