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Dark Souls II™️ is a type of hammer in Databrawl Roleplay that flings players across the map. It is only wielded by people with the Developer rank and up.

Its appearance is identical to that of a Royal Grand Warhammer, a weapon wielded by Royal Hardware Paladins. It makes a very loud noise when swung and sends players flying much further than the Back-Off Bat, typically across the map. This also sets the Roblox healthbar of the player that was hit to 1. The purpose for this hammer's existence is more than likely to stop players from crowding around Developers and up, similarly to the Back-Off Bat.

Dark Souls II™️ can be used to fling players into the Fire Pit, causing them to die, though in practice this rarely occurs. It can also be directly used to kill players without flinging them since it deals actual damage to players (making it one of the few weapons in Databrawl Roleplay that can actually harm players).

More Facts[]

  • The name of the Dark Souls II™️ hammer is a reference to the game called "Dark Souls II". There is another Developer weapon which references the "Dark Souls" games, that being the Dark Souls™️ sword.
  • There is another variant called the Ave Maria that is much larger than the Dark Souls II™️. This massive, mint-colored variant will send players out of borders. The song "Ave Maria" will then play for a short period of time, as the player quickly distorts. This state of flying lasts permanently until the player resets, and cannot be stopped by fast travel.
    • The distortion that occurs is a result of the player's velocity being so great that their position rapidly approaches the technical limitations of floating-point variable imprecision, which is what Roblox and most other games use to track coordinates.
    • Additionally, even should the player cancel their velocity (such as by use of a tool that overrides it, e.g. Evade) and fast-travel, they will be permanently stuck in a spinning ragdoll state and cannot move.

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