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Legacy Lore

This page contains many lore elements that are not considered part of the new, official lore. It's very unlikely that it will still be considered canon for new lore, but will maintain relevance in old lore.
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The Fructo Warden is a large, broken-down, powerful and ancient Fructowall unit zombified by the Blight. They are an event exclusive boss in the Blightfall Halloween event.

In battle version, Fructo Warden spawns around 300 seconds after a server is created, any subsequent spawns happen 90 minutes after it is defeated, crawling out of a hole filled with a glowing green liquid every time they do. When this boss spawns, a "Damage Threshold" bar will appear at the top of the screen which is individually tracked per player, meaning each player will need to deal a significant amount of damage on their own in order to earn their prize. When this meter is full, the player must help others defeat the boss in order to obtain the Blightfelled badge.

Lore[]

Not much is known about the Fructo Warden, but what is known is that they used to be a powerful and ancient Fructowall unit. However, they were eventually infected by the Blight in an unknown incident.

Databrawl Battle Zone[]

Stats[]

Fructo Warden's health scales depending on how many people are in the server, making it so there's technically no set health. Specifically, if there's more than one player in the server, the game multiplies the number of players by 0.125, multiplies that number by 6,000, and then adds 6,000 on top of that. With only one player, its health is 6,000. With the maximum amount of players, 48, its health is 42,000. It needs 3,000 damage dealt to it by one person in order for them to earn the badge.

Weapons/Abilities[]

Ground Smash - Fructo Warden's most common attack, it will raise its hands and smash them on the ground, damaging and flinging anyone near it in an AOE attack.

Stomp - Fructo Warden will jump up into the air, and slam down near a player, also damaging and flinging anyone near it.

Blight Summon - Fructo Warden will raise it's wings and summons a Blight of either variant, the maximum amount that can be alive at once varies on the amount of players in the server, for example, the maximum amount that can be alive in a 1 player server is 2.

Laser - Fructo Warden will charge up a massive laser and fires it at the nearest player, each hit from the laser does 5 damage.

Dive/Flight - Fructo Warden will emit a shockwave and fly up in the air, and then do one of the following 2 outcomes: Dive down shortly after towards a random player close to it, or go to a random nearby area, the latter is much less frequent though.

Bubble Zap - Fructo Warden will create a huge green bubble around it. Once the charging is finished, the bubble will disappear, and anyone inside the bubble will take 75 damage.

Stun/Knockback Immunity - Fructo Warden is unable to be stunned or flung. (such as Mine explosions, Hollow Cookie slingshot stun, etc)

Anti-Fructo Canister - Any Fructo Canisters nearby the Fructo Warden will be disabled.

Anti-Invisibility Vision - Fructo Warden is able to see any cloaked/invisible characters, including Sourewalkers and Spyvamps.

More Facts[]

  • Fructo Warden was added to battle mode on November 17, 2023.
  • Fructo Warden is the first ever CANON boss to walk instead of float.
  • The Fructo Warden has a particularly large Blight inside of it, which is also where its wings come from.
    • Originally, there would've been a second phase of Fructo Warden's fight where the Warden would shed their armor, revealing the massive Blight inside. This concept didn't make it ingame however, and Fructo Warden only has one phase.
  • It has been confirmed that Fructo Warden will not be made available in Databrawl Roleplay.
  • Back when it was first added, the initial spawn time was around 450 seconds after a server is created, this was quickly reduced to 150 seconds, and then increased to what it currently is.
  • Most of the sounds used for the Fructo Warden originate from other media.
    • The sounds used for Ground Smash, Stomp, Laser, Dive/Flight, and Bubble Zap all originate from Deep Rock Galactic.
    • The 2nd sound used for Fructo Warden's Laser attack originates from Neon Genesis Evangelion, more specifically Ramiel's scream.

More Images[]

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