Worms get a change, with the first Worm spawning where everyone else on his team spawns, but the rest spawning near the first Worm. If two Worms are near eachother, the oldest gains a radius that buffs his and the other Worm's attack speed and walkspeed. The more Worms, the more speed! Each buff is by 15%.
There can be multiple groups, but it's better to be part of the largest group.
Worms have 75 HP, and their only attack is a punch that deals 15 to 25 damage with a cooldown of 0.1 seconds.